So four years ago I had an idea for something that would hark back to
the days of all weekend gaming, I tested it at smaller venues for two years,
then moved up to a full convention for the next one. The first year only attracted four games per
day. Of these, two of them full weekend
campaigns, one of the One Ring, one of the Dresden files. In the other slots we
had Original D&D and Firefly on the Saturday, then Cyberpunk and Ravenloft
on the Sunday.
It didn’t quite sell out, but it was a first year, so I wasn’t
disheartened and tried it again.
Longcon 2 was something else entirely.
This year had four full weekend campaigns, Dresden returned with the
same players to occupy the first cell again, On the large table topside was a
wide campaign of Symbaroum, just outside the cells was a crusade against the
reptile god to the strains of the Black Hack, and in the terrace was the epic
telling of the Dracula Dossier that started on the Friday night and was the
last to finish on the Sunday evening.
The single day campaigns on Saturday were another Dresden fate game set
in the Hangover City and a Call of Cthulhu haunted house tale, with the Sunday
to have one of the first long games involving my new game, Quest.
Suffice it to say that while I took a hit in year one, year two went so
well that we allowed some of the attendees to pay in goods rather than money,
and both chocolates and dice trays were well received by all.
This year I’ve opened submissions for the games and we’ve had a number
of offers thus far…
Six full weekend campaigns
The Watch making three for three years for the massively popular
Dresden fate game.
An Abridged version of the Rage of Demons campaign for 5th
Edition D&D
An epic tale of superheroes for Squadron UK
A massive sandbox campaign created with the players and run with the
Black Hack RAW
A return to middle earth with the One ring
An inquisitorial campaign with Dark Heresy in the footsteps of
Eisenhorn
On the Saturday only, we’ve got a Cypher system fuelled adventure into
mysticism and magic in the Occult investigative unit of the South African
Police Force.
And finally on the Sunday only, we’ve got a Vortex powered game with
high school students trying to keep space and time together whilst not missing
their exams.
There are a few more games to be put up, and I’m going to be opening
booking in mid January, so this is more a taste of the shape of things to come…
Find out more at www.thedodd.com